//POVGUI Basic Scene File

#include "primitives.inc"
#include "lights.inc"

//Views: 1(Front) 2(Top) 3(Side) 4(Wireframe Camera) 5(Render)
#declare View = 1;

//Color_Schemes: 1(Gray/Black) 2(Black/Green) 3(Blue/White)
#declare Color_Scheme = 2;

//Other Declares
#declare Grid_Spacing = 1;
#declare Grid = on;
#declare Axes = on;
#declare Zoom_Factor = 10;
#declare Zoom_Amount = 1;
#declare Pan_X = 0;
#declare Pan_Y = 0;
#declare Pan_Z = 0;
#declare Camera = <5,15,-15>;
#declare Target = <0,0,0>;
#include "views.inc"

//Lights
Light(<10,20,-30>,White)
//AreaLight(<5,30,-50>,Tan,<0,10,0>,<0,0,10>,4,4,1)
//SpotLight(<10,15,-10>,Wheat,<0,0,0>,10,20,30)
//AreaSpot(<10,15,-10>,Wheat,<-2,1,5>,10,20,30,<10,0,0>,<0,10,0>,3,3,2)

//Objects (See Primitives.inc for wireframe definitions)
